Svinka Boy
/ Bean, 55м назад:
rly this is crazy
yes I actually did find the zoom in fade thing you did pretty cool and there was also not a heavy credit focus in the majority of batch of videos. I know it's actually pretty difficult to do that. one time trying and ending up with half a minute credits that have to be cut in th...
Smiles of Shadow
/ Bean, 1ч назад:
first thank you for the 3. (honestly that will still put this video over the final goal to finally get over to finally have a single video over the dreaded (2 . something) for this specific website since even though I have a few over at news above that ,not really any here) I loved your video and ...
Magic Action
/ Arqam, 3ч назад: The transitions, pacing, scene selection, music choice, everything else that has to do with basics needs work, having a theme and just executing it alone will not cut it.
Only_Twice
/ Leberate, 5ч назад: Arqam, ага, мог бы просто делать видео 16:9, а не 2.40:1 и не выдумывать.
Mistrust
/ Arqam, 9ч назад: Too long intro with the same music and scene, Very strong halation which is there for no reason whatsoever, Idk the source but some scenes feel AI and some are low quality and random.
2 from me
Channing Tatum mix
/ Arqam, 9ч назад: I don’t understand why is there no proper introduction for the main character, the video just begins with a beat drop randomly without any intro or intro to anything. but to my surprise, the internal sync at some places is neat.Really wasn’t expecting that ending, its just shake preset on an image. ...
Interchanger
/ Arqam, 9ч назад: I don’t think this is more inclined towards editing rather its an evolution of games, more like a history video of gaming evolution over the years, I don’t understand the song choice but I like the video overall, it must have taken a lot of time to collect the sources, took me down a nostalgic lane....